
You make the rainbow that suddenly appeared you're the Perogon duplicate that burst into flames.Īnd then there's the Penultimizer and the Dragon. The invisible force that inexplicably bumped the Hero backwards is you crashing into the Hero when he left Bar Wanda after taking (stealing) her legendary armor (underwear). The Hero chases the Crazy Dog (Tao) in early conversations and as gating. The random bird you can talk to in town is at the spot where Yoshida lives. The character portraits that looked nothing like the in-game sprites correspond to the more unique actual characters in the game proper. There are various callbacks to Fake Moon within Real Moon. In the context of Real Moon, the hero is a sociopath and a monster who mercilessly slaughters dozens of helpless animals for experience points. Typical RPG stuff players have done for years.

In Fake Moon, the Hero is basically the star of an extremely generic Japanese RPG doing generic jRPG things like killing monsters for XP and looting dressers.

They don't have much to do with the overall story other than briefly being featured in Fake Moon, but they're a source of some easy love and the first step towards saving a lot of Yenom you would need to get into an area essential to completing the game.įor a guy who never says a word there is a lot to say about this guy.
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If you remember the fight from Fake Moon, you know how to save his life when the Hero stops by. He is basically like a mix of Cagnazzo from FF4 and a hedgehog and he squawks like a chicken when he's afraid. She doesn't like the doll her mom made her, though.Ĥ) Perogon, the family pet. Can't help but wonder if he holds some resentment towards the family pet considering that his big breakthrough comic has a monster based on Perogon getting maimed and slaughtered, though.ģ) The daughter. Dude's having writer's block but gets over it after tragedy nearly strikes the family. She's making a doll for her daughter's birthday and she doesn't like people going in the fridge because that's where she hides her dark secret: A Hager badge she spent way too much money on that only gave her basic privileges at Hager labs.Ģ) The father, a cartoonist. The castle town's caricature-ish style and the Moon's claymation are the closest to standard styles for the game, but there's also stuff like the old school manga-ish fireworks family, the robotically animated lanky humans in Technopolis, and the Tim Burtonesque various stages of Whisper's life in the mansion.Īnyway, these folks really stand out by being very toyetic CGI. Now, Moon is finally within your reach and could be available before the year ends.The character designs in Moon are very Gumball-esque in terms of mashing different art styles together. It's been 22 years since the title was first released to the public, and fans attempted to translate it in English over the years. Instead of fighting and killing monsters in that world - it's a zero-battle game - he collects "Love" from them instead. In Moon, your character is transported into an RPG he's been playing in game.
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"Have you ever played an RPG and wondered hy OK that this hero is breaking into houses and stealing items from people's drawers?" Onion Games wrote to explain what the game is all about. Moon deviates from typical RPG elements, turning tropes commonly associated with the genre on their head. While the English version of the game doesn't have a release date yet, Onion Games says a global rollout will closely follow its Japanese launch for the platform on October 10th. Indie studio Onion Games has revealed that it's working on a re-release of the title for the Nintendo Switch.

The cult classic Moon, a PS1 game fans are calling an "anti-RPG," will finally be available in English for the first time.
